No installation is required with Windows 95. Just load the CD into the CD-ROM drive and click the Play button
to start the game. You need to install the program for Windows 3.1 but it is not difficult. There is no User Guide
but there are thorough notes in the Readme file on the CD and some on the CD cover booklet.
Freddi
Fish is like a younger Angela Lansbury of the fish world, always ready
to find the culprits and solve a mystery. This time Freddi Fish and
her sidekick Luther are taking a vacation trip to the tropics to attend
a festival. Luther's Uncle Blenny is the Grand Exalted Keeper of the
Great Conch Shell, which is blown every year to symbolize the start
of the Founder's Day Festival. But this year, there is a problem: the
Great Conch Shell has been stolen and Uncle Blenny is the suspect. So
Freddi and Luther must find the real culprit and recover the Conch Shell
and its three Golden Pipes so the festival can begin. Along the way,
they meet a variety of wonderful and funny characters and some are suspects:
- Claw–Claw is President of the Bully's Club. He's a mean little lobster
with a big attitude.
- Gill Barker–Gill is a rough-mannered carnival barker. See what he charges
for admittance to the carnival?
- Horst Fedders–Horst is a friendly, foreign tourist speaking an unknown
language. How do they learn his language?
- Pelican Sam–Sam admires Freddi and wishes that he could be as brave and
smart. What does Sam do to help them?
- Magenta–She is a gentle creature who loves to lay about on the white sands
eating bananas. Sometimes she can be as adventurous as Freddi, though.
- Nadine the Narwhal–Nadine is special because she is one of the few narwhals
to grow a tooth.
- Old Soggy–Have you ever wanted a dogfish companion? Well, Old Soggy is
Uncle Blenny's loyal dogfish. He might be old but the sniffer is still working. He can smell out a culprit anyday.
- Pierre the Tailor–Pierre is a snooty tailor who thinks he is a cut above
other fish. He's ready to help, but can he be trusted?
- Rosy Pearl–Rosy has a huge smile, a brassy style and is known for her famous
Luau Show. She is one tough squid.
As with other Humongous adventures there is a random element to the program. With each new game, there will
be different puzzles to solve and locations, items, and clues will be somewhat different.
Kids (as well as the adults who sneak a peak at this fun package) should enjoy the following puzzles:
- The Terrific Tumble Tubes Puzzle
- The Tumble Tubes were brought to town for the Founder's Day Festival. They are fun but they also might be a
hiding place for something important. Look for the vacuum mechanism that pulls objects into the tube, and then
you can go for a wild ride.
- Carnival Organ Puzzle
- The
Carnival Organ could be another hiding place for an object. How do
you get it out is the question. There's a special keyboard that can
be used. If the puzzle is too difficult, you can click on the arm
on the side of the organ and it will re-set the puzzle.
- Dark Cave
- Don't be afraid of the dark. Once you figure out how to see without a light source, you can explore and explore
in this place.
- Foreign Language Phrase Book
- The
foreign book is the key to speaking with Horst Fedders, the foreign
tourist, but how do you get it. And where do flags from different
nations come into this puzzle?
- Waterfall Puzzle
- How do you get through a waterfall. Freddi and Luther need to carefully look around for something in their
environment to help.
- Magenta's Raft
- The raft is no longer seaworthy because it has a leak. Magenta used her sail to plug the leak, so now she also
has a ripped sail. How can Freddi and Luther plug up the hole and fix the ripped sail? It's like finding a needle
in a haystack or someone that is good with a needle.
- The Ancient Ruins
- Luther gets into trouble in the ruins and Freddi must travel the ancient ruins to help him. A key and a beam
of light are important here.
Along with the above puzzles, there are seven mini-games that provide loads of entertainment. Not all of them
are necessary to finish the game, but go ahead and play, they are loads of fun.
- Floating Fun--The object of this game is to push floating critters up into
a column by clicking the mouse. You want to place like pieces so they touch so they will cancel each other out
and disappear. You don't want a column to fill up because then you have no place to push the critters which keep
on coming. This is not easy. The game starts at a simple level, but as you progress, there are time limits, faster
motion and more game pieces on the board.
- Terrific Tumble Tubes--The Tumble Tubes were part of a puzzle when they
were hiding something, but they can also just be good for fun and games and a wild ride.
- The Carnival Organ--Like the Tumble Tubes, the Carnival Organ can be part
of a puzzle or just a nifty musical instrument to play. You can play songs from a pre-recorded group or create
your own.
- Crook Book--Kids can be really creative with the Crook Book. They can create
pictures of crooks, using different body shapes, eyes, mouths, fins, hair and hats. You can name your crook or
write messages at the bottom of the picture. Then you can paint your picture.
- The Luau Show--This show can be part of a puzzle or just entertainment.
Choose an act by clicking on the flipbook.
- Jukebox Ditties--Play the jukebox. For each button there is a different
tune and dancing fish. Sort of like the Ed Sullivan Show underwater.
- Grandma Grouper Fortune Telling Machine--Have your fortune told by Grandma
Grouper. Silly but haven't you always wanted to have your fortune told. And by a fish at that.
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