(Vector or Object-based
Programs)
With Illustrator and other vector-based applications you are working
in a world of shapes. Vector images, also called object-oriented or
draw images, are defined mathematically as a series of points joined
by lines. Graphical elements in a vector file are called objects. Each
object is a self-contained entity with properties such as color, shape,
outline, size, and position on the screen, included in its definition.
Since each object is a self-contained entity, you can move and change
its properties over and over again while maintaining its original clarity
and crispness, and without affecting other objects in the illustration.
These characteristics make vector-based programs ideal for illustration
and 3D modeling, where the design process often requires individual
objects to be created and manipulated.
Vector-based drawings are resolution independent. You can easily resize
vector images to a thumbnail sketch or a billboard-sized graphic, and
you can print in any resolution. A circle can be drawn in 72 dpi, 300
dpi, or 3,000 dpi. As the resolution of the output device increases,
the quality of the picture increases--which is not true for bitmapped
graphics. Vector images don't become grainy when resized or lose detail
and proportion. Smooth curves are easy to define in vector-based programs
and they retain their smoothness and continuity even when enlarged.You
can change vector-based images into bitmap formats when needed.
(Raster or Bitmap-based
Programs)
With Photoshop and other bitmap-based applications you are working
in a world of color and photographic quality images. Bitmap images,
also called raster or paint images, are made of individual dots called
pixels (picture elements) that are arranged and colored differently
to form a pattern. When you zoom in, you can see the individual squares
that make up the total image. However, the color and shape of a bitmap
image appear continuous when viewed from a greater distance. Because
each pixel is colored individually, you can easily work with photographs
with 16,000 colors and can create photorealistic effects such as shadowing
and intensifying color by manipulating select areas, one pixel at a
time. Bitmap programs are used to retouch photographs, editing images
and video files and creating original artwork. Subtle changes to photos
can be made: adjusting the lighting, sharpening the focus, and removing
scratches. Drastic changes such as removing people and things, swapping
details between images, adding text and objects, adjusting color, colorizing
black-and-white and grayscale images, splicing movies, and applying
unique combinations of special effects. Bitmap programs are used to
create images with GIF and JPEG formats as needed for the Web.
But the disadvantage of bitmap images comes when you want to change
the size, shape, or resolution of the picture. Increasing the size of
a bitmap has the effect of increasing individual pixels, making lines
and shapes appear jagged. Reducing the size of a bitmap also distorts
the original image because pixels are removed to reduce the overall
image size. Also, because a bitmap image is created as a collection
of arranged pixels, its parts cannot be manipulated individually. Because
you cannot easily change the size of bitmap images, the quality of your
output is dependent on the decisions you make about resolution early
in the process. Bitmap images look best when printed at their original
size and proportions.
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